⚔ RIGHTS OF PASSAGE ⚔
A medieval fantasy MUD — 25 races, 44 classes, 18 cultures, 59 skills, and a world waiting to be explored.
⚡ Quick Start Guide
- Create an account — Click "Create Account" above or log in
- Connect to the game — Use the web client or telnet
rop.dirtysouthjosh.com 5000 - Create your character — Type
newcharto launch the character creation wizard - Explore! — Use
look,north/south/east/westto move around
🎭 Character Creation
Your journey begins with newchar. The creation wizard guides you through 9 steps:
Use race, class, culture, and background commands to browse options before creating.
📊 Attributes
Every character has 8 core attributes that define their capabilities:
Race contributes ~20%, Culture ~10%, Background ~10%, and Class ~60% to your final stats.
🧬 Races (25)
Choose from 25 unique races, each with stat modifiers, resistances, passive abilities, and active racial powers:
Type race for full details on any race.
⚔️ Classes (44)
44 classes across 6 archetypes, each with unique abilities, resource systems, and promotion paths:
Plus prestige classes: Dragon Knight, Void Walker, Death Knight, Shadow Knight, Reaper, Hexblade, Templar, Inquisitor, and more.
Type class for full details on any class.
📚 Skills (59)
Skills range from 0-1000 across 8 categories. Your race, culture, class, and background all contribute starting skill points:
Type skills list to see all skills, or skills to view your own.
⌨️ Essential Commands
newchar— Create your characterlook/l— Look aroundnorth/s/e/w— Movesay— Speak to othersget/drop— Itemsinventory/i— Check itemssheet/score— Character sheetstats— Quick statswhoami— Who you areattack/kill— Combatcast/spells— Magicequipment— Gearwear/remove— Equip itemsopen/close— Doorssmash/pick— Force doorsbind— Set respawn pointwho— Who's onlinehelp— Command help
🌍 Cultures & Backgrounds
18 Cultures — Your upbringing: Imperial, Highland, Desert, Viking, Nomad, Coastal, Swamp, High Elf, Wood Elf, Moon Elf, Dark Elf, Mountain Dwarf, Hill Dwarf, Stone Gnome, Deep Gnome, Nord, Infernal, Merfolk
13 Backgrounds — Your past: Farmer, Hunter, Merchant, Noble, Criminal, Scholar, Hermit, Soldier, Blacksmith, Miner, Sailor, Priest, Scribe
Type culture or background to browse.
⚔️ Combat System
Combat is tick-based with action points (AP). Each action costs AP, and AP regenerates over time.
- Attack —
attack— Costs 20 AP, uses d20 + ATK vs DEF - Critical Hits — Beat defense by 10+ for 2.5x damage
- Spells —
cast— Costs mana, has casting delay[target] - Death — Lose 5% XP and 10% gold, respawn at bind point as a ghost for 30 seconds
Rights of Passage — Built on Evennia (Python/Django/Twisted)
Heavily modified and customized by Dirty South Josh
Inspired by MajorMUD | All original content © 2026